<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Common Voice Chat Fixes in Unreal Engine 4	</title>
	<atom:link href="https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/feed/" rel="self" type="application/rss+xml" />
	<link>https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/</link>
	<description>Detailed Game Programming Tutorials</description>
	<lastBuildDate>Tue, 09 Mar 2021 14:20:53 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8.5</generator>
	<item>
		<title>
		By: Roberto		</title>
		<link>https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1230</link>

		<dc:creator><![CDATA[Roberto]]></dc:creator>
		<pubDate>Tue, 09 Mar 2021 14:20:53 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=974#comment-1230</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1175&quot;&gt;Matt&lt;/a&gt;.

That would be helpful!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1175">Matt</a>.</p>
<p>That would be helpful!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1198</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Tue, 02 Mar 2021 02:06:06 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=974#comment-1198</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1189&quot;&gt;Roberto&lt;/a&gt;.

As I think the UE4 community as a whole will benefit from it, I will do some testing on the state of voice chat for 4.23, 4.24, 4.25 and 4.26. I will reply to this post once these tests are complete.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1189">Roberto</a>.</p>
<p>As I think the UE4 community as a whole will benefit from it, I will do some testing on the state of voice chat for 4.23, 4.24, 4.25 and 4.26. I will reply to this post once these tests are complete.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Roberto		</title>
		<link>https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1189</link>

		<dc:creator><![CDATA[Roberto]]></dc:creator>
		<pubDate>Wed, 24 Feb 2021 22:16:11 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=974#comment-1189</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1175&quot;&gt;Matt&lt;/a&gt;.

Unfortunately UE4 does not allow to downgrade a project. Do you happen to know the voice state in 4.26.x?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1175">Matt</a>.</p>
<p>Unfortunately UE4 does not allow to downgrade a project. Do you happen to know the voice state in 4.26.x?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1175</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Thu, 18 Feb 2021 11:58:27 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=974#comment-1175</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1171&quot;&gt;Roberto&lt;/a&gt;.

Many users have had issues with the voice chat implementation in 4.25. Try making a new project using UE 4.23 and verify it works correctly there. 

UE 4.23 is the sweet spot in my opinion for VOIP stability.

If its working correctly with UE 4.23 it would then be an engine issue which I unfortunately can&#039;t solve.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1171">Roberto</a>.</p>
<p>Many users have had issues with the voice chat implementation in 4.25. Try making a new project using UE 4.23 and verify it works correctly there. </p>
<p>UE 4.23 is the sweet spot in my opinion for VOIP stability.</p>
<p>If its working correctly with UE 4.23 it would then be an engine issue which I unfortunately can&#8217;t solve.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Roberto		</title>
		<link>https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1172</link>

		<dc:creator><![CDATA[Roberto]]></dc:creator>
		<pubDate>Tue, 16 Feb 2021 15:02:37 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=974#comment-1172</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1171&quot;&gt;Roberto&lt;/a&gt;.

`OnPlayerVoiceStateChanged` comes from the Advanced Session Plugin BTW]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1171">Roberto</a>.</p>
<p>`OnPlayerVoiceStateChanged` comes from the Advanced Session Plugin BTW</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Roberto		</title>
		<link>https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1171</link>

		<dc:creator><![CDATA[Roberto]]></dc:creator>
		<pubDate>Tue, 16 Feb 2021 15:01:47 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=974#comment-1171</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1169&quot;&gt;Matt&lt;/a&gt;.

1. 4.25.4
2. Steam
3. PTT
4. Yes

If I set the mic threshold to `-1` then the event `OnPlayerVoiceStateChanged` gets correctly called on the Player Controller on both the client and all of the other clients *but* the other clients still can&#039;t hear anything.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1169">Matt</a>.</p>
<p>1. 4.25.4<br />
2. Steam<br />
3. PTT<br />
4. Yes</p>
<p>If I set the mic threshold to `-1` then the event `OnPlayerVoiceStateChanged` gets correctly called on the Player Controller on both the client and all of the other clients *but* the other clients still can&#8217;t hear anything.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1169</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Tue, 16 Feb 2021 13:58:34 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=974#comment-1169</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1168&quot;&gt;Roberto&lt;/a&gt;.

I haven&#039;t encountered this before. I have a few questions just so we can narrow this issue down.
- Which version of UE4 are you using?
- Are you using Steam or the NULL subsystem?
- Are you using continuous microphone or push to talk?
- Have you set the microphone that you want to use as default in the windows recording options?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1168">Roberto</a>.</p>
<p>I haven&#8217;t encountered this before. I have a few questions just so we can narrow this issue down.<br />
&#8211; Which version of UE4 are you using?<br />
&#8211; Are you using Steam or the NULL subsystem?<br />
&#8211; Are you using continuous microphone or push to talk?<br />
&#8211; Have you set the microphone that you want to use as default in the windows recording options?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Roberto		</title>
		<link>https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1168</link>

		<dc:creator><![CDATA[Roberto]]></dc:creator>
		<pubDate>Tue, 16 Feb 2021 13:27:50 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=974#comment-1168</guid>

					<description><![CDATA[Hello Matt,
I&#039;m seeing this on most computer connected with the chat:

```[2021.02.16-12.03.32:984][967]LogVoiceEngine: OSS: ReadLocalVoiceData: GetVoice: Result: Ok, Available: 0, LastCall: 0.000 ms
[2021.02.16-12.03.32:984][967]LogVoiceEngine: Warning: OSS: ReadLocalVoiceData: GetVoice failure: VoiceResult: Ok
[2021.02.16-12.03.32:984][967]LogVoiceEngine: Warning: OSS: Voice data error in ReadLocalVoiceData```

And basically nothing can ever be heard. The only computer out of 5 that can be heard flawlessly is the only one that does not show this error.

Any ideas?]]></description>
			<content:encoded><![CDATA[<p>Hello Matt,<br />
I&#8217;m seeing this on most computer connected with the chat:</p>
<p>&#8220;`[2021.02.16-12.03.32:984][967]LogVoiceEngine: OSS: ReadLocalVoiceData: GetVoice: Result: Ok, Available: 0, LastCall: 0.000 ms<br />
[2021.02.16-12.03.32:984][967]LogVoiceEngine: Warning: OSS: ReadLocalVoiceData: GetVoice failure: VoiceResult: Ok<br />
[2021.02.16-12.03.32:984][967]LogVoiceEngine: Warning: OSS: Voice data error in ReadLocalVoiceData&#8220;`</p>
<p>And basically nothing can ever be heard. The only computer out of 5 that can be heard flawlessly is the only one that does not show this error.</p>
<p>Any ideas?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Mine		</title>
		<link>https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-1065</link>

		<dc:creator><![CDATA[Mine]]></dc:creator>
		<pubDate>Sun, 27 Dec 2020 00:41:03 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=974#comment-1065</guid>

					<description><![CDATA[I&#039;m also having issues in 4.25.3 relating to the mic sensitivity. I&#039;ve tried various values, but the player continues to cut out unless screaming into the microphone. 
It seems like the only solution is to switch over to Vivox. You should make a tutorial for that, as the documentation isn&#039;t great.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m also having issues in 4.25.3 relating to the mic sensitivity. I&#8217;ve tried various values, but the player continues to cut out unless screaming into the microphone.<br />
It seems like the only solution is to switch over to Vivox. You should make a tutorial for that, as the documentation isn&#8217;t great.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-987</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Mon, 16 Nov 2020 13:12:57 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=974#comment-987</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-986&quot;&gt;Wamiq Ur Rehman&lt;/a&gt;.

To get the FPSCharacter in cpp code you need to start your project as a C++ project with the FPS template.

I think another user had issues if RegisterRemoteTalker isn&#039;t called in Unreal Eninge 4.25.

I think the best fix would be to install the Advanced Sessions plugin. It has blueprint nodes for all of the related c++ voice functions that you will need.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/common-voice-chat-fixes-in-unreal-engine-4/#comment-986">Wamiq Ur Rehman</a>.</p>
<p>To get the FPSCharacter in cpp code you need to start your project as a C++ project with the FPS template.</p>
<p>I think another user had issues if RegisterRemoteTalker isn&#8217;t called in Unreal Eninge 4.25.</p>
<p>I think the best fix would be to install the Advanced Sessions plugin. It has blueprint nodes for all of the related c++ voice functions that you will need.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/

Page Caching using Disk: Enhanced 
Minified using Disk

Served from: couchlearn.com @ 2026-04-14 14:24:33 by W3 Total Cache
-->