How to use Structs in Unreal Engine 4

Structures are useful for most aspects of Game Development as they are incredibly versatile. In UE4 this is no different. When we are finished, our FPS example template character will print the ammo after shooting an will remove one ammo after every shot. What is a Structure (Struct) In Unreal Engine 4, the struct is…Read More

How to use the Game Instance in Unreal Engine 4

The Game Instance is one the most important blueprint classes in an Unreal Engine 4 game. In this guide we will go through what the Game Instance does and how to use the game instance in Unreal Engine 4. What is the Game Instance The game instance is a manager class that is not destroyed…Read More

Simple Audio Attenuation in Unreal Engine 4

In this guide we will be looking at adding audio attenuation into your Unreal Engine 4 game. The Attenuation Class Creating the Class To create a sound attenuation class, right click anywhere in your content browser, navigate to the sounds section and click Sound Attenuation. Give your new Sound Attenuation class a name and remember…Read More