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How to Compile and Package Discord Rich Presence on Mac
This guide is for Discord plugin users that can’t compile or package their game for the Mac platform. If you haven’t installed the Discord Rich […]
This guide is for Discord plugin users that can’t compile or package their game for the Mac platform. If you haven’t installed the Discord Rich […]
In this guide we will be looking at adding audio attenuation into your Unreal Engine 4 game. The Attenuation Class Creating the Class To create […]
The Session System in Unreal Engine 4 gives you access to many powerful online features such as the server browser, setting a maximum player limits, […]
In this guide I will be going through Parent and Child blueprints in Unreal Engine 4. They are a key part of making manageable code […]
Voice Chat is a staple of modern multiplayer games. Many games include more open world aspects and the majority of players set their focus on […]
From my previous projects one of the main suggestions that players asked for was to implement key/button bindings and an accompanying controls menu. Why bother? […]
With most games becoming multiplayer focussed or having a seperate mode for multiplayer, many users expect rich features on launch. Features even in early access […]
Included first in Unreal Engine version 4.17, the new audio engine gives developers access a wide array of powerful features and the accompanying blueprint nodes […]
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