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	Comments on: Simple Audio Attenuation in Unreal Engine 4	</title>
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		<title>
		By: Matt		</title>
		<link>https://couchlearn.com/simple-audio-attenuation-in-unreal-engine-4/#comment-980</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Wed, 11 Nov 2020 15:37:32 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=671#comment-980</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/simple-audio-attenuation-in-unreal-engine-4/#comment-979&quot;&gt;Kacper&lt;/a&gt;.

I&#039;m glad you found our article useful! Unfortunately in the current versions of UE4 there is no way of visualizing the attenuation information. You would have to make a sound cue with the same settings to test.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/simple-audio-attenuation-in-unreal-engine-4/#comment-979">Kacper</a>.</p>
<p>I&#8217;m glad you found our article useful! Unfortunately in the current versions of UE4 there is no way of visualizing the attenuation information. You would have to make a sound cue with the same settings to test.</p>
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		<title>
		By: Kacper		</title>
		<link>https://couchlearn.com/simple-audio-attenuation-in-unreal-engine-4/#comment-979</link>

		<dc:creator><![CDATA[Kacper]]></dc:creator>
		<pubDate>Wed, 11 Nov 2020 10:51:33 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=671#comment-979</guid>

					<description><![CDATA[Hi there! Really good article, thanks for writing that! I have one question, is there a way to see the radius of the attenuation in the engine when we add it via blueprint and play sound at location? I mean I want to see the yellow spheres just like when You add attenuation straight into the soundcue for example.]]></description>
			<content:encoded><![CDATA[<p>Hi there! Really good article, thanks for writing that! I have one question, is there a way to see the radius of the attenuation in the engine when we add it via blueprint and play sound at location? I mean I want to see the yellow spheres just like when You add attenuation straight into the soundcue for example.</p>
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