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	<title>
	Comments on: Open World Navigation in Unreal Engine 4	</title>
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	<link>https://couchlearn.com/open-world-navigation-in-unreal-engine-4/</link>
	<description>Detailed Game Programming Tutorials</description>
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		<title>
		By: X		</title>
		<link>https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-2054</link>

		<dc:creator><![CDATA[X]]></dc:creator>
		<pubDate>Sun, 06 Feb 2022 20:56:46 +0000</pubDate>
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					<description><![CDATA[Thanks for this, very useful.]]></description>
			<content:encoded><![CDATA[<p>Thanks for this, very useful.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Rainy		</title>
		<link>https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-1712</link>

		<dc:creator><![CDATA[Rainy]]></dc:creator>
		<pubDate>Tue, 07 Sep 2021 15:36:51 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=939#comment-1712</guid>

					<description><![CDATA[Works perfectly in 4.27! Thank you very much for the great tip :)]]></description>
			<content:encoded><![CDATA[<p>Works perfectly in 4.27! Thank you very much for the great tip 🙂</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Terrance Willenborg		</title>
		<link>https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-1074</link>

		<dc:creator><![CDATA[Terrance Willenborg]]></dc:creator>
		<pubDate>Sun, 03 Jan 2021 01:06:39 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=939#comment-1074</guid>

					<description><![CDATA[just look at photo showing that it works only on unreal landscape does not work on third party open world map]]></description>
			<content:encoded><![CDATA[<p>just look at photo showing that it works only on unreal landscape does not work on third party open world map</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Terrance Willenborg		</title>
		<link>https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-1073</link>

		<dc:creator><![CDATA[Terrance Willenborg]]></dc:creator>
		<pubDate>Sun, 03 Jan 2021 01:00:34 +0000</pubDate>
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					<description><![CDATA[nav mesh invokers is broken in the new engine will not work like all of the videos on you tube where you put down the nav mesh and add invoker the add person to scene then poof wow it works NOT]]></description>
			<content:encoded><![CDATA[<p>nav mesh invokers is broken in the new engine will not work like all of the videos on you tube where you put down the nav mesh and add invoker the add person to scene then poof wow it works NOT</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Terrance Willenborg		</title>
		<link>https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-1072</link>

		<dc:creator><![CDATA[Terrance Willenborg]]></dc:creator>
		<pubDate>Sun, 03 Jan 2021 00:15:57 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=939#comment-1072</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-984&quot;&gt;Matt&lt;/a&gt;.

some times a pain in the but just started new level put down nav mesh check only use nav mesh invokers add them to my deer and zombie put them both in the world NOTHING they just stand there]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-984">Matt</a>.</p>
<p>some times a pain in the but just started new level put down nav mesh check only use nav mesh invokers add them to my deer and zombie put them both in the world NOTHING they just stand there</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-984</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Sun, 15 Nov 2020 13:50:58 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=939#comment-984</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-983&quot;&gt;Terrance Willenborg&lt;/a&gt;.

This works with any type of character. I have used this AI in previous projects with wolves, bears and other 4 legged creatures. If you could explain what exactly is happening to your AI we can track down the issue and get it fixed.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-983">Terrance Willenborg</a>.</p>
<p>This works with any type of character. I have used this AI in previous projects with wolves, bears and other 4 legged creatures. If you could explain what exactly is happening to your AI we can track down the issue and get it fixed.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Terrance Willenborg		</title>
		<link>https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-983</link>

		<dc:creator><![CDATA[Terrance Willenborg]]></dc:creator>
		<pubDate>Sun, 15 Nov 2020 10:45:18 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=939#comment-983</guid>

					<description><![CDATA[I tried this only works on two legged people have it set on my deer and it moves but very jurky like it does not know where to go any help fixing this or is this not meant for the 4 legged animals]]></description>
			<content:encoded><![CDATA[<p>I tried this only works on two legged people have it set on my deer and it moves but very jurky like it does not know where to go any help fixing this or is this not meant for the 4 legged animals</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-910</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Mon, 07 Sep 2020 22:20:25 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=939#comment-910</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-909&quot;&gt;Joey&lt;/a&gt;.

Yes you will still need a nav mesh volume around the area that you want your AI to move around.

I&#039;m glad you found this guide helpful!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-909">Joey</a>.</p>
<p>Yes you will still need a nav mesh volume around the area that you want your AI to move around.</p>
<p>I&#8217;m glad you found this guide helpful!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Joey		</title>
		<link>https://couchlearn.com/open-world-navigation-in-unreal-engine-4/#comment-909</link>

		<dc:creator><![CDATA[Joey]]></dc:creator>
		<pubDate>Mon, 07 Sep 2020 00:31:44 +0000</pubDate>
		<guid isPermaLink="false">https://couchlearn.com/?p=939#comment-909</guid>

					<description><![CDATA[Hey just double checking, you still need a nav mesh volume for this to work right?
eitherway thanks for this, really helped me out :)]]></description>
			<content:encoded><![CDATA[<p>Hey just double checking, you still need a nav mesh volume for this to work right?<br />
eitherway thanks for this, really helped me out 🙂</p>
]]></content:encoded>
		
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