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	Comments on: How to Stop SteamVR Starting with Unreal Engine 4	</title>
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		<title>
		By: Benjamin Flagg		</title>
		<link>https://couchlearn.com/how-to-stop-steamvr-starting-with-unreal-engine-4/#comment-1514</link>

		<dc:creator><![CDATA[Benjamin Flagg]]></dc:creator>
		<pubDate>Sun, 27 Jun 2021 21:39:42 +0000</pubDate>
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					<description><![CDATA[“After these steps the editor should restart and SteamVR will no longer start when you start the Unreal Engine 4 editor with your project.

All future projects created do not keep these settings.“

True, if using this “per project method.” But it’s easily made permanent by editing the SteamVR plugin config file, located in in the “Plugins/Runtime/SteamVR/Config folder, located wherever your Engine version installation folder is. Just open that configure file. And change “EnabledByDefault:True” to “False” and save the text file. It does have to be repeated with each Engine version update, but it sure beats the hassle off turning it off every time.]]></description>
			<content:encoded><![CDATA[<p>“After these steps the editor should restart and SteamVR will no longer start when you start the Unreal Engine 4 editor with your project.</p>
<p>All future projects created do not keep these settings.“</p>
<p>True, if using this “per project method.” But it’s easily made permanent by editing the SteamVR plugin config file, located in in the “Plugins/Runtime/SteamVR/Config folder, located wherever your Engine version installation folder is. Just open that configure file. And change “EnabledByDefault:True” to “False” and save the text file. It does have to be repeated with each Engine version update, but it sure beats the hassle off turning it off every time.</p>
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