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How to use Discord Rich Presence in Unreal Engine 4

Many modern games are adopting Discord’s Rich Presence features to display stats about your current game session to friends. In this guide we will be working through how to use Discord Rich Presence in Unreal Engine 4 by downloading, installing and implementing Discord RPC and Rich Presence into your Unreal Engine 4 project. Discord has…Read More

How to use VOIPTalker Proximity Voice Chat using only Blueprints in your Multiplayer Unreal Engine 4 game

Voice Chat is a staple of modern multiplayer games. Many games include more open world aspects and the majority of players set their focus on having positional Voice Chat. As a result, this audio data is attenuated (lowered in volume) over distance. Is VOIPTalker Voice Chat Difficult? No, not at all! Implementing Positional Voice Chat…Read More

Show FPS Counter in Unreal Engine 4

One essential debugging feature in any game engine is the frame rate counter also known as the FPS counter. In this quick guide we will show you how to enable this feature inside Unreal Engine 4 and how to show this counter while the game is being played; even after packaging. Framerate in the Editor…Read More

Switch Statements in Unreal Engine 4

Switch statements are a useful and universal programming feature that also is included in Unreal Engine 4 blueprints. The use of switch nodes can replace large chains of branches in your code, making your blueprints cleaner and more organized. In this guide we will be going over what Switch Statements are in Unreal Engine 4…Read More

Common Voice Chat Fixes in Unreal Engine 4

This guide will run through common voice chat fixes in Unreal Engine 4. These fixes are for both normal voice chat and positional voice chat. We will update this guide with new fixes as problems are reported. If you have any issues with the voice chat comment down below as we try to help everyone!…Read More

Open World Navigation in Unreal Engine 4

In this guide we will enable open world navigation in Unreal Engine 4 using the Navigation Invoker system. One annoyance that most developers forget to think about when creating open world or procedural levels is the navigation system taking hours to generate the nav mesh. Using navigation invokers, we can generate the nav mesh during…Read More

Easy Dynamic Pathfinding in Unreal Engine 4

Unreal Engine 4’s pathfinding and navigation system gives all users a robust and easy to use system for adding AI controlled characters into their games. With the default settings, navigation is static preventing changes at runtime. Dynamically generating the nav mesh (Navigation Mesh) and adjusting it during runtime has very little documentation which is why…Read More

How to use Structs in Unreal Engine 4

Structures are useful for most aspects of Game Development as they are incredibly versatile. In UE4 this is no different. When we are finished, our FPS example template character will print the ammo after shooting an will remove one ammo after every shot. What is a Structure (Struct) In Unreal Engine 4, the struct is…Read More

How to use the Game Instance in Unreal Engine 4

The Game Instance is one the most important blueprint classes in an Unreal Engine 4 game. In this guide we will go through what the Game Instance does and how to use the game instance in Unreal Engine 4. What is the Game Instance The game instance is a manager class that is not destroyed…Read More

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How to Compile and Package Discord Rich Presence for Linux

This guide is for Discord plugin users that can’t compile or package their game for the Linux platform. If you haven’t installed Discord Rich Presence in your Unreal Engine 4 project click here our guide. The first step is to download all of the required files. Downloading the Files To download the library files necessary…Read More

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How to Compile and Package Discord Rich Presence on Mac

This guide is for Discord plugin users that can’t compile or package their game for the Mac platform. If you haven’t installed the Discord Rich Presence plugin in your Unreal Engine 4 project click here for our guide.The first step is to download all of the required files. Downloading the Files To download the library…Read More